For grown-ups

"At least it's educational"
is a low bar

Most kids' apps treat the parent as the wallet: a payment screen, a progress bar and a weekly email counting questions answered. None of that tells you anything about your child.

Zupelo treats you as the second user, with your own portal, your own AI coach, and a report written in sentences.

No scoreshown to your child Every friendapproved by both homes All we aska year, never a birthdate
Your Sunday email

What Maya can do now that she could not last month

  • Add past ten without counting on her fingers
  • Explain why she picked an answer
  • Stay with a hard question instead of stopping

Still tricky: sharing out. It is holding up fractions, so that is where we are working.

Ask her at dinner: "How did you work out the pizza one?"

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Your AI coach

The bit that changes things at home

Ask it anything about your own child. It answers from their actual skill map โ€” not from a blog post about eight-year-olds in general.

"What should I help with this week?"

"Maya is confident with times tables but cannot yet apply them. Cook together and ask her to make three quarters of the recipe. She will resist for two minutes and then get it."

"She says she hates maths."

"She has failed the same fraction type nine times in three weeks. That is not attitude, it is a gap in sharing out. We have already changed her path. Tell her the app got it wrong, not her."

"Is she doing too much?"

"She is at 22 minutes a day, up from 12. That is fine at her age, but her accuracy drops after minute fifteen. Cutting to fifteen would actually raise her learning."

It will also tell you to stop

If a child is frustrated, over-using the app, or would be better served by a conversation than another session, the coach says so. A coach that only ever recommends more screen time is a sales tool, not a coach.

Controls

You decide everything that matters

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Minutes a day

Set the budget. Zupelo winds down gently, finishing the current question rather than cutting a child off mid-thought.

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Every hint the buddy gave

See what help was offered and when. Turn voice off, or turn buddies off entirely โ€” every game still works without them.

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Every friend

Nothing connects without you approving it, on both sides. No open chat, no public profiles, no strangers, anywhere.

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All the data

Export or delete everything in two taps, completed within seven days and confirmed by email.

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Turn the AI off

Prefer a fixed year level to adaptive difficulty? Switch it. Some families do, and it is a legitimate choice.

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Bedtime lock

Set hours when the app simply will not open, including on a sibling's device.

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Subject priorities

Tell it reading matters more than chess this term and the daily mission reweights.

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Up to six children

One portal, one price, separate profiles, separate buddies, separate everything.

Off the screen

The best sessions end away from the tablet

Every fortnight a challenge sends your child off the device: measure the kitchen, build a bridge from straws, price a shopping list, cut a real sandwich into quarters.

You get the instructions too, so you know what they are meant to be learning and what to ask afterwards. This is the part that makes Zupelo feel unlike screen time, because it isn't.

This fortnight

The project: a straw bridge that spans 30cm and holds a book.

What it teaches: triangles, spreading load, fair testing.

What to ask afterwards: "What surprised you?" and "What would you change?"

Materials needed: straws and tape. Nothing to buy.

Try it for a fortnight

Free plan, no card. If your child asks for a second game on day one, you will know.